0.15.0
This release introduces several new Building Blocks, improves workflow flexibility, and includes a number of stability and usability improvements throughout the XR Toolkit.
Improvements & Features
- Improved initialization for Start Nodes within XR Workflows.
InteractiveBuilding Blocks now support multiple collider targets, making it easier to create more complex interactions.- Renamed the
InteractiveEnable action to Activate for improved consistency across Building Blocks. - Improved audio playback reliability when using the
AudioBuilding Block on start. - Improved preview stability for hierarchy elements that are not controlled by the XR Workflow.
New Building Blocks
Multiple Choice
The Multiple Choice Building Block makes it easy to create scenarios where users can choose between multiple options.
It works together with Interactive, Collider, and Touch Building Blocks to create intuitive selection-based interactions.
More information about the Multiple Choice Building Block can be found here.
Collection
The Collection Building Block allows you to group multiple Building Blocks of the same type into a single collection.
Collections simplify workflows where the same action or reaction should apply to multiple objects.
More information about the Collection Building Block can be found here.
Splitter
The Splitter Building Block is designed to work together with Collection and Multiple Choice Building Blocks.
It lets you split a collection into individual outputs, making it easier to create separate reactions for each selected item.
More information about the Splitter Building Block can be found here.