2026.5.21-1024
Released on 2026-05-21
This version focuses on stability, usability, and a smoother overall XR experience.
Alongside several under-the-hood improvements, we’ve also continued preparing the platform for future XR Toolkit and rendering features.
Improvements & Features
- Updated the Unity engine and XR-related packages, including OpenXR and Meta OpenXR.
- Improved compatibility and loading behavior for glTF content.
- Added support for XR rig nodes on controllers to emulate finger input handling in XR Toolkit projects.
- Added support for enabling or disabling label backgrounds in
.c2prjprojects. - Improved label loading performance for image-based content.
- Expanded notification messages with an additional line of text.
- Continued groundwork for future state-machine and capability loading systems.
- Added preparations for synchronized user state messaging.
- Improved rendering performance and modernized rendering systems.
- The legacy 3D Models app is now being phased out in favor of the Explore app, including in-app guidance and redirect messaging.
Performance & Stability
- Reduced frame spikes and improved overall XR stability.
- Added several rendering and performance optimizations to reduce stale frames.
- Improved memory handling and serialization performance.
- Fixed loading issues related to certain
.c2prjconfigurations. - Improved warning and metadata logging for XR Toolkit projects.
- Fixed issues with interactive object highlighting and silhouette rendering.
- Improved label layout sizing when enabling or refreshing labels.
- Improved compatibility handling for older modules and legacy paths.
- Improved file filtering behavior in the Explore app file picker.
- Fixed an issue where avatar hand colors could appear grey instead of blue when no custom avatar was assigned.
Maintenance & Internal Improvements
- General cleanup, maintenance, and modernization work across XR systems and rendering features.
- Additional internal preparations for future platform and workflow improvements.
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