Getting Started

In this section, you will get familiar with the basics of working with the XR Toolkit in Blender.

We will go step by step through opening a model, the interface, and building your first interactive logic.


Your model

You start by opening or importing a model.

Workspace layout

Next, we explore the Workspace, so you know where to find everything.

The first step

Then you create your first interactive step and link an Interactive to a Collider.

Building logic

Finally, you work with the Workflow, where you define what happens and when.


You now know which steps we’ll go through—let’s get started!
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