VR Button

Usage

  • The VR Button Building Block turns an object into an interactable element that switches to VR mode at runtime.
  • Use this when your scenario should run in VR instead of AR or Mixed Reality.
  • This Building Block is often used in an in-scene 3D menu, so no separate UI needs to be opened.

Settings

The VR Button consists of the following component:

  • On Start

On Start

Defines the initial state of the object when the scenario starts.

PropertyDescription
EnabledObject is active and can be used to switch to VR mode

Actions

This Building Block has no actions.

Reactions

This Building Block has no reactions.

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