Prop
Usage
- The
PropBuilding Block is used for objects that you want to enable or disable dynamically. - Use it for static elements within your scenario.
- Combine it with the
Workflowif you want to activate or highlight the object later.
With
Prop, the entire object (including children) is enabled or disabled.
UseMesh Rendererif you only want to control the mesh of the object.
Settings
The Prop consists of the following components:
- On Start
- Highlight
On Start
Defines the initial state of the object when the scenario starts.
| Property | Description |
|---|---|
| Highlighted | Object is visually highlighted |
| Enabled | Object is active within the scenario |
Highlight
Defines how the object is visually emphasized.
| Property | Description |
|---|---|
| Color Override | Overrides the highlight color |
| Outline | Show an outline |
| Fill | Fill the object with color |
Actions
The following actions are available:
- Enable
- Disable
- Show Highlight
- Hide Highlight
Enable
Makes the object active within the scenario.
Disable
Makes the object no longer active.
Show Highlight
Shows the object’s highlight.
Hide Highlight
Hides the object’s highlight.
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