Mesh Renderer
Usage
- The
Mesh RendererBuilding Block is used to control the visibility of an object. - Only the mesh of the object itself is enabled or disabled.
- Child objects remain unchanged.
With
Mesh Renderer, only the mesh of the object is toggled.
UsePropif you want to control the entire object (including children).
Settings
The Mesh Renderer consists of the following component:
- On Start
On Start
Defines the initial state of the object when the scenario starts.
| Property | Description |
|---|---|
| Enabled | Mesh of the object is visible at start |
Actions
The following actions are available:
- Enable
- Disable
Enable
Makes the mesh of the object visible.
Disable
Hides the mesh of the object.
Reactions
This Building Block has no reactions.
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