Mesh Renderer

Usage

  • The Mesh Renderer Building Block is used to control the visibility of an object.
  • Only the mesh of the object itself is enabled or disabled.
  • Child objects remain unchanged.

With Mesh Renderer, only the mesh of the object is toggled.
Use Prop if you want to control the entire object (including children).

Settings

The Mesh Renderer consists of the following component:

  • On Start

On Start

Defines the initial state of the object when the scenario starts.

PropertyDescription
EnabledMesh of the object is visible at start

Actions

The following actions are available:

  • Enable
  • Disable

Enable

Makes the mesh of the object visible.


Disable

Hides the mesh of the object.

Reactions

This Building Block has no reactions.

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