AR Button

Usage

  • The AR Button Building Block turns an object into an interactable element that switches to AR / Mixed Reality mode at runtime.
  • Use this when you want to switch from VR to AR or Mixed Reality.
  • This Building Block is often used in an in-scene 3D menu, so no separate UI needs to be opened.

Settings

The AR Button consists of the following component:

  • On Start

On Start

Defines the initial state of the object when the scenario starts.

PropertyDescription
EnabledObject is active and can be used to switch to AR / Mixed Reality

Actions

This Building Block has no actions.

Reactions

This Building Block has no reactions.

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