3D Editor
The 3D Editor is no longer the recommended way to upload 3D content to Connec2.
With the 3D Editor, you can publish 3D models to your workspace via Connec2 Uplink.
This method is mainly suited for existing workflows or simple adjustments to 3D content.
When should you still use the 3D Editor?
The 3D Editor is mainly useful for:
- Small adjustments that are convenient to make in VR
- Adding Connec2-specific properties
- Publishing simple 3D content to your workspace
When should you avoid using the 3D Editor?
We recommend not using the 3D Editor for:
- New interactive scenarios
- Complex scenes with many different models
- Fixes to source assets or heavy model optimization
Instead, use the XR Toolkit in Blender.
Video tutorials
Below you’ll find the existing tutorial videos for the 3D Editor.
Chapter 1 - Interface overview
Chapter 2 — Importing 3D content
Chapter 3 — Basic camera controls
Chapter 4 — Advanced camera controls
Chapter 5 — Moving and editing objects
Chapter 6 — Object properties
Chapter 7 — Centering selection
Chapter 8 — Calibrating floor height
Chapter 9 — Publishing 3D content
You now know when to use the 3D Editor and when it’s better to use the XR Toolkit.
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